# Breeding ### Requirements Most Villager tech requires many villagers to properly function, and Villagers do not naturally re-spawn in the world. Therefore, Breeding Villagers is an important field to understand in order to create many Villagers to use for your various contraptions. Villagers have 3 requirements to breed baby Villagers: ### Outfits Villagers can have different outfits depending on what Biome they were born in. When a baby Villager is born the outfit it dawns will be determined by the biome, and there is no association with the outfits the parents currently wear. As an example, if a Savanna Villager and a Desert Villager breed in a Tundra, a Tundra baby Villager will be born. Knowing what biome(s) is linked to each outfit allows you to know where to find or create Villagers of a specific type. This is useful because outfits can determine certain trades offers. See Buying and Selling Resources for more info. There are 7 types of outfits a Villager can have:
Possible Outfits | Associated Biomes |
Desert | - * Badlands* - **Desert** - *Eroded Badlands* - *Wooded Badlands* |
Savanna | - ** Savanna** - * Savanna Plateau* - * Windswept Savanna* |
Taiga | - * Old Growth Pine Taiga* - * Old Growth Spruce Taiga* - ** Taiga** - * Windswept Hills* - * Windswept Forest* - * Windswept Gravelly Hills* |
Snow | - * Deep Frozen Ocean* - * Frozen Ocean* - * Frozen Peaks* - * Frozen River* - * Grove* - * Ice Spikes* - * Jagged Peaks* - * Snowy Beach* - ** Snowy Plains** - * Snowy Slopes* - *** Snowy Taiga*** |
Jungle | - * Bamboo Jungle* - * Jungle* - * Sparse Jungle* |
Swamp | - * Mangrove Swamp* - * Swamp* |
Plains | - ** Meadow** - ** Plains** - *** *Sunflower Plains** - All Other Biomes |